#ifndef LEAF_H
#define LEAF_H
#include "Node.h"

#include <vector>
using namespace std;

class CWorldEntity;

//!Represent a leaf in the quad tree.
class CLeaf : public CNode
{
public:
	//!Constructor
	CLeaf(void);
	
	//!Destructor.
	~CLeaf(void);

public:

	//!Vector storing references of entities present in the quad.
	vector<CWorldEntity*> m_vectorOfEntity;

};

#endif
